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Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a white suit. His beige fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east, but his parents moved at a very young age to the west. Sun was born on a far eastern desert where he grew up under the tutelage of his father, an expert Barrister. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Sun On the Water, Male Tabaxi Expert 17
Medium (5'3") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 120 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Athletics +9, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +5

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Sapphire pendant on gold chain (2200 gp). A roughly beaten golden orb (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (900 gp). A delicate silver chain set with a tourmaline (30 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (1400 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (70 gp). A roughly beaten golden orb (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Scrag Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a brown and pastel robe with the hood down and is in decent physical shape. He wears a feathered hat to hide his balding. He has violet eyes and a brown hat with a pastel feather.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Scrag Landon, Male Half-Orc Fighter 12
Medium (5'2") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 10000 sp. Rock crystal (80 gp). Sardonyx (80 gp). Rhodochrosite (13 gp). Deep green spinel (150 gp). Chrysoprase (80 gp). Jasper (80 gp). Lapis lazuli (13 gp). Hematite (13 gp). Violet garnet (900 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His golden hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Olunt was born with his mother's beautiful face. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Olunt's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Antagonistic, Disease. Bonds: Attractive. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Olunt Steelfist, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. Oblar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Baker. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Oblar Warmwater, Male Halfling Barbarian 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 50 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)19 (+4) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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