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NPC Generator

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Advanced [show]


Barakas Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His dark red hair is long and unkept. His white eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Shy, Addict. Bonds: Rich, In love. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Barakas Tragedy, Male Tiefling Commoner 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his crossbow always slung over his shoulder. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: John hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young John began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and many dire rats want him driven away

Ideals: Professionalism, Entrepeneur. Flaws: Cynical, Antagonistic. Bonds: Enemies. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

John Bohm, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Deception +7, History +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is bristling with hidden weapons, mostly whips and bastard swords. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kelter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kelter. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Criminal record, Family, Adventurer, Military. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Kelter Smoothhands, Male Halfling Wizard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 700 gp. White opal (1400 gp).


Social Check DCs


Rolen Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky red painted plate armor. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Rolen Rothenel, Male Elf Ranger 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 15 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Undercommon, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs

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