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NPC Generator

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Advanced [show]


Eberk Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: Eberk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Sensitive, Addict. Bonds: Poor. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Eberk Brawnanvil, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp.


Social Check DCs


Kelter Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Fatrabbit, Male Halfling Commoner 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear white tank tops with grey pants, marred by teas. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Carrie studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Carrie Amastacia, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his cinnamon fur up. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Attractive, Mentor. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Five On the Water, Male Tabaxi Commoner 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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