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NPC Generator

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Advanced [show]


Travok Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, black, dusty cloak. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Travok Broodfist, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 270 gp.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears an entirely brown suit with black socks and a vest with buckled shoes. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.

Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a great chef.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Norman Marlee, Male Human Wizard 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 12000 sp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Mamnen Despair, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Mamnen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east to a Dyer, Mamnen learned a great deal about his mother's area of expertise. When Mamnen reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job, Religious. Occupation: Dyer

Voice: German accent

Attributes [hide]

Mamnen Despair, Male Tiefling Warlock 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)19 (+4) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142220000000

Possessions: 40 pp.


Social Check DCs


Nimble Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. His red fur is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nimble is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and to clean up the streets

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Nimble Of World, Male Tabaxi Bard 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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