Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy yellow fur. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Two Llamas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 119 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: 9000 gp. Deep green spinel (50 gp). Deep blue spinel (600 gp). Brown-green garnet (50 gp). Freshwater pearl (5 gp). Deep blue spinel (600 gp). Blue quartz (5 gp). White pearl (50 gp). Blue sapphire (800 gp). Black star sapphire (800 gp). 1 Medium magic item. 1 Medium magic item.
Fenriz Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is typically in his Herbalist uniform, he is not a threatening figure. His black hair is long and unkept. His black eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Immigrant. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 20 (+5) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Orc, Undercommon, Gnoll, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blue crest is lengthy and is close to two feet long. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 8 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He desires power and/or immortality; and he has a crush on the local guard
Ideals: Joker. Bonds: Has a crush, Immigrant, Rich, Adventurer. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: Darrak was raised in a hard working conservative environment. Darrak was born on a far western island where he grew up under the tutelage of his mother, an expert Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. 1 Bullseye lantern.
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