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NPC Generator

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Advanced [show]


Mugrunden Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a scimitar. He wears his brass crest down. He has a tattooed face.

Personality: Eccentric and domineering, Mugrunden will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Mugrunden has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Religious, Job. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Mugrunden Beryntolthropal, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Erdan Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His red hair is unkempt and raggedy. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Born to a Junk Dealer, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to clean up the streets

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Guardian, Family. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Erdan Suithrasas, Male Elf Expert 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Burto Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a grey scarf. His white hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Burto took refuge in the large cave and found the beat up scimitar and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Justice. Flaws: Terse, Disease. Bonds: Nature. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Burto Silvereyes, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear white tank tops with yellow pants. His gray fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Logical. Bonds: Immigrant, Job, Religious, Adventurer. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Pelt On the Water, Male Tabaxi Expert 8
Medium (6'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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