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NPC Generator

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Advanced [show]


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Hedonist. Bonds: Military, Job. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Lance Camden, Male Human Fighter 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Jet (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mreksh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He keeps his long bronze crest kept up in a rat tail. His eyes are likewise gold.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Family, Job. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Mreksh Nemmonis, Male Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Bradly, Male Human Warrior 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 105 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1700 gp. Malachite (8 gp). Moss agate (8 gp). Bloodstone (40 gp). Rock crystal (40 gp). Star ruby (400 gp). Freshwater pearl (8 gp). Red garnet (90 gp). Eye agate (8 gp).


Social Check DCs


Roondar Reese, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Fortune-teller. He never wears the same outfit twice, unless he absolutely has to.

History: Roondar hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Days after completing his studies, news broke out that his hometown was attacked by giants. Roondar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To reunite with his old friends; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Job, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Roondar Reese, Male Gnome Wizard 7
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)12 (+1) 17 (+3)13 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs

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