Hupe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his red hair well, parting it to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Addict, Insane. Bonds: In love. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Just what you see.
Traki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a white middle class family as the only child. When Traki reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the east; and to end his boredom
Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Attractive, Military. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Erias Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown painted combat armor at almost all times. He wears a feathered hat to cover his moderate length blonde hair. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erias grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erias. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Athletic, Justice. Flaws: Insane. Bonds: Criminal record. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Citrine (70 gp). Onyx (70 gp). Red garnet (140 gp). Red garnet (140 gp).
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, constantly wearing a white suit, green shirt, and white tie. He is tall, broad shouldered and powerfully built. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: Qualen hails from a village terrorized by illithids. Cursed with a spirit at a very young age, Qualen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of illithids.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Mortician
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 60 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Smoky quartz (30 gp). Black star sapphire (1300 gp). Aquamarine (1200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!