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NPC Generator

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Advanced [show]


Therai Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His brown hair is braided into rings. His eyes are white and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Attractive, Rich, Religious. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Therai Open, Male Tiefling Adept 6
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 17 (+3)20 (+5)
Skills History +5, Performance +8
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp.


Social Check DCs


Henry Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker, Fighting. Flaws: Racist. Bonds: Family. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Henry Branson, Male Human Druid 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Drogo Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Nature, In love. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Drogo Arnuanna, Male Half-Elf Ranger 12
Medium (5'7") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Lapis lazuli (12 gp). Eye agate (12 gp). Golden yellow topaz (400 gp). Blue sapphire (1300 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. A freak accident while working with his Sailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Lewis Koehlanna, Male Half-Elf Barbarian 7
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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