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NPC Generator

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Advanced [show]


Shivering Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He keeps his yellow fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Flaws: Fearful, Disease. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Shivering Candle, Male Tabaxi Monk 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Acrobatics +5, Arcana +8
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Giant, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +8

Possessions: 600 gp. Citrine (50 gp). Red garnet (70 gp). Freshwater pearl (15 gp).


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor, Enemies. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Burto Fatrabbit, Male Halfling Warlock 7
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aerdeth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Stableman, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. He moved out north to avoid the crime he committed. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Ideals: Impeccable. Bonds: Poor, Enemies, Nature, Criminal record. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Aerdeth Dalanthan, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raam Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and carries flails. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are black.

Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Raam Victory, Male Tiefling Expert 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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