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NPC Generator

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Advanced [show]


Blorg Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Spy uniform. He is tall, broad shouldered and powerfully built. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Blorg Marley, Male Half-Orc Barbarian 7
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Star ruby (800 gp). Fire opal (800 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries greatswords. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Azgrom enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Azgrom Tatum, Male Half-Orc Warlock 4
Medium (6'9") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Taklinn Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is silver, silky, and of moderate length. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Apothecary and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A deep hatred of illithids; and find a way to reverse the transformation of his sister

Ideals: Passionate, Artistic. Bonds: Poor, Attractive. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Taklinn Thrahak, Male Dwarf Sorcerer 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 18 (+4)12 (+1)
Skills Athletics +4, Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 200 pp. Blue star sapphire (1300 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His fur, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Ranger 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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