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NPC Generator

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Advanced [show]


Alvyn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow broad hat and yellow clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is smooth and relatively long. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Born in the north to a Detective, Alvyn learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and to be a fortune-teller again

Flaws: Insane. Bonds: Nature, Adventurer, Job, Debt. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Alvyn Bafflestone, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Gûnd Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and pastel pants. His skin is fair and his fingers are delicate and long. He wears his red hair up. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer, Debt. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Gûnd Gracey, Male Half-Orc Rogue 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Religious. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Alberich Aranore, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs


Tûgog Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûgog Hallewell, Male Half-Orc Wizard 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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