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NPC Generator

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Advanced [show]


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a top hat to hide his balding. This green eyed easterner is not easily forgotten.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful wizard made him what he is. A gifted student he started as a Bookbinder, but he got bored and became a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Job, Mentor. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Oskar Bigtoe, Male Dwarf Aristocrat 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)16 (+3) 16 (+3)12 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 22000 cp.


Social Check DCs


Bûth Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many violet ritualistic tattoos. He wears grey trousers with violet and brown striped suspenders. He wears various colorful collared shirts. With bright black hair and a scraggly beard. He has several tiny amber earrings on each ear.

Personality: Bûth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Rich, Immigrant, Family. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Bûth Harlow, Male Half-Orc Ranger 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Mûzglob Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has styled his black hair well, parting it to the right. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Mûzglob and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mûzglob discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mûzglob fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To get a good night's sleep; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Disease, Insomniac. Bonds: Enemies, Adventurer, Military. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Mûzglob Kendall, Male Half-Orc Aristocrat 17
Medium (6'10") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 102 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 5000 gp. Deep green spinel (100 gp). Bloodstone (80 gp). Star ruby (1600 gp). Golden yellow topaz (200 gp). Star rose quartz (80 gp). Freshwater pearl (16 gp). Blue star sapphire (1600 gp). Banded agate (16 gp). Brown-green garnet (100 gp). Jet (100 gp). Alexandrite (200 gp). Emerald (1600 gp). Citrine (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kipper Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a violet suit. His silver hair is cut short. His eyes are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Kipper Fiddlefen, Male Gnome Commoner 9
Small (3'7") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 55 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 100000 cp. Aquamarine (600 gp). Red spinel (90 gp).


Social Check DCs

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