Snafû Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. His green eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it.
Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 8)
Armor Class 13
Hit Points 83 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 10000 sp. Obsidian (4 gp). Alexandrite (1600 gp). Citrine (50 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp).
Tharivol Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. With a patchy brown beard and wild brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Military. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Pelt Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a hammer on his belt. He is bristling with hidden weapons, mostly hammers and pickaxes. He wears a small hat to cover his moderate length beige fur. His eyes are a pleasant hazel.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. Pelt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pelt decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Fighting, Optimist. Bonds: Criminal record, Adventurer, Mentor. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 200 pp. White pearl (80 gp). Emerald (1200 gp). Star ruby (1200 gp). Blue quartz (12 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is physically well-built. He has styled his black hair well, parting it to the left. His eyes are blue and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the east.
Ideals: Optimist, Artistic, Gifted. Flaws: Addict. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 340 gp. Tourmaline (140 gp). Jasper (80 gp). Chalcedony (80 gp).
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