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NPC Generator

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Advanced [show]


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Roofer does. His auburn hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Immigrant, Poor, Slave. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Glim Scheppen, Male Gnome Barbarian 9
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 14
Hit Points 106 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Chrysoberyl (100 gp). Smoky quartz (70 gp). Red-brown spinel (100 gp). Malachite (15 gp). Peridot (70 gp). Pink pearl (100 gp). Banded agate (15 gp). Alexandrite (900 gp).


Social Check DCs


Fargas Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky pastel painted plate armor, and is pretty ugly. His chestnut hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and revenge

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Fargas Underbough, Male Halfling Fighter 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp. 1 Chain shirt.


Social Check DCs


Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and he perpetually has his kukri ready. He wears a broad hat to cover his moderate length red fur. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Rich. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloud Wind, Male Tabaxi Adept 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His fur is orange and curly. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Religious. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Great In Woods, Male Tabaxi Monk 4
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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