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Hork Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Hork grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He has dedicated himself to building a better world.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: PTSD. Bonds: Enemies, Adventurer, Rich. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Hork Mitchell, Male Half-Orc Paladin 4
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30000 cp.


Social Check DCs


Habor Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue hair is long and unkept. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Habor took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Habor Gift, Male Tiefling Bard 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 10 (+0)19 (+4)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 11000 sp. Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Deep blue spinel (600 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûshbaka Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear green tank tops with white pants, and is pretty ugly. His hair is black and very short. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ûshbaka is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He struck the Junk Dealer job and began his own company from there.

Motivation: Expand his business; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Mentor, Job. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ûshbaka Pickering, Male Half-Orc Sorcerer 5
Medium (6'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 18 (+4)14 (+2)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).


Social Check DCs


Morkral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is well dressed, constantly wearing a tan suit, black shirt, and violet tie. His skin is also unnaturally pale. His hair is long and black with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Morkral was born in the east. At a young age he loved to build and create. Morkral was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Persistence. Flaws: Ugly, Cynical. Bonds: Religious. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Morkral Eversharp, Male Dwarf Wizard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs

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