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Dadalan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in violet turtlenecks beneath a brown coat with black slacks. He has moderate length blue crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Dadalan Bhenkumbyrznaax, Male Dragonborn Druid 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)8 (-1) 10 (+0)19 (+4)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. Sard (70 gp). Golden pearl (100 gp). Azurite (16 gp).


Social Check DCs


Zephan Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Zephan Flaw, Male Tiefling Bard 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Golden yellow topaz (200 gp).


Social Check DCs


Cairn Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He wears a small hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Cairn Destiny, Male Tiefling Barbarian 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp. Alexandrite (300 gp).


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel coat over a yellow low-cut shirt, and a feathered hat upon his head. He has a very tight haircut. His eyes are a pleasant blue.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He got into the Barkeep business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Sindri Scheppen, Male Gnome Wizard 12
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Investigation +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. Fiery yellow corundum (1100 gp). Chalcedony (50 gp). Sardonyx (50 gp). Sard (50 gp). Chrysoberyl (130 gp). Red spinel (130 gp). Violet garnet (700 gp).


Social Check DCs

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