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NPC Generator

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Advanced [show]


Kipper Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Painter, and is pretty ugly. He has white hair. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Kipper has worked very hard to control his curse. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Disease, Hedonist, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Kipper Glittergem, Male Gnome Wizard 11
Small (3'7") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Performance +7, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears a Stetson hat to cover his moderate length blue hair. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To end his boredom; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Immigrant, Criminal record. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Paymon Harmony, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 16 (+3)20 (+5)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Star rose quartz (80 gp). 1 Banded mail.


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His brown hair is cut short. This blue eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Taklinn grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Taklinn Eversharp, Male Dwarf Paladin 9
Medium (4'4") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Obsidian (16 gp). Blue sapphire (1300 gp). Alexandrite (200 gp). Blue quartz (16 gp). Red garnet (40 gp). Amethyst (40 gp). Banded agate (16 gp).


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: He was born in a small mountains village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Flaws: Shy, Fearful. Bonds: Attractive, Religious, Nature, Family. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Ozyman Quickstep, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 12 (+1)18 (+4)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs

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