Immeral Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Immeral was born the youngest of three triplets. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trym Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is white. His green unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Dyer, but he was a colossal failure. He has worked as a Banker like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Disease, Forgetful. Bonds: Attractive, Job, Mentor. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 330 pp. Black pearl (1400 gp). Eye agate (5 gp). Red garnet (80 gp). Bloodstone (70 gp). Zircon (70 gp). Freshwater pearl (5 gp).
Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His crest is greying and his face has many wrinkles. His gold eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Salasar embodies much of what other species detest in the Dragonborns. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. After a long history of fighting, Salasar and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 78 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A roughly beaten golden orb (170 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drogo Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He has a white handlebar mustache and slicked back white hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Flaws: Disease, Fearful. Bonds: Attractive, Rich, Mentor, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnome, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +7
Possessions: 200 gp. Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.
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