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NPC Generator

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Advanced [show]


Namfoodle Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny opal earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Bonds: Rich, Attractive, In love. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Namfoodle Boondiggles, Male Gnome Cleric 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 pp.


Social Check DCs


Richard Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright black suits and hats. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Immigrant, Nature, Adventurer. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Richard Tyndall, Male Human Adept 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp.


Social Check DCs


Ahrim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears baggy brown pantaloons and a blue scarf. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Ahrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he has decided he is irredeemable

Flaws: Impulsive. Bonds: Rich, Criminal record, Immigrant. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Ahrim Sage, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)18 (+4) 15 (+2)13 (+1)
Skills Investigation +7, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Gnoll, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 4000 sp.


Social Check DCs


Hunter Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Farmer and found it very stressful. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Job, Religious. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Hanali, Male Half-Elf Warrior 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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