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NPC Generator

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Thamuz Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane, Lazy. Bonds: Enemies. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Thamuz Nowhere, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his crossbow always slung over his shoulder. He has a moderate pudge and is not very fit. His lavender fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Philantrophist, Artistic, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Gale Timber, Male Tabaxi Fighter 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)19 (+4)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is greedy

Flaws: Mundane, Impulsive. Bonds: Rich, Attractive, Mentor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Korfel Blum, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Coral (80 gp). Freshwater pearl (6 gp). Jet (80 gp). Jet (80 gp).


Social Check DCs


Raam Aid, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Ruler uniform. His hair is blue and curly. His white eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Bonds: Job, Religious, Attractive, Adventurer, Guardian. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Raam Aid, Male Tiefling Expert 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)14 (+2) 10 (+0)20 (+5)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1500 sp. Deep green spinel (130 gp). Freshwater pearl (6 gp).


Social Check DCs

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