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NPC Generator

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Advanced [show]


Don Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is heavily combed to the right. His eyes are hazel and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Fearful, Mundane. Bonds: Criminal record. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Don Teinithra, Male Half-Elf Cleric 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 18000 cp. Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. His hair, while still mostly brown, has prominent grey streaks. His eyes are a pleasant violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Body Guard, who enjoyed hunting, Everard was taken on many hunting expeditions. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Everard Washington, Male Human Rogue 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Justin Coombs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Justin Coombs, Male Human Commoner 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Freshwater pearl (16 gp).


Social Check DCs


Roge Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear white clothing when he does not wear armor. His blonde hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roge is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now mingles about in high society.

Motivation: Halfling compassion; and obtaining odd cultural halfling artifacts is his passion

Ideals: Joker, Justice. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Roge Fatrabbit, Male Halfling Warrior 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 85 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +7, Sleight of Hand +10
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5

Possessions: 600 pp. Tiger eye turquoise (10 gp). Blue quartz (10 gp). Citrine (30 gp). Tiger eye turquoise (10 gp). Obsidian (10 gp). Red garnet (110 gp). Zircon (30 gp). Aquamarine (800 gp). Bloodstone (30 gp). Citrine (30 gp). Hematite (10 gp). Black pearl (800 gp). Black pearl (800 gp). Black pearl (800 gp). Chrysoprase (30 gp). Fiery yellow corundum (500 gp). Coral (110 gp). Deep blue spinel (800 gp). Star rose quartz (30 gp).


Social Check DCs

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