Cairn Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His black hair is still thick. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Cairn was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and find a way to reverse the transformation of his sister
Flaws: Ugly, Hedonist. Bonds: Family, Religious, Enemies. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Star rose quartz (40 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (400 gp).
Nadarr Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His crest is cut close to his head. He has red eyes and a black hat with a brown feather.
Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable, Logical. Bonds: Religious, Mentor. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
Possessions: 800 gp. Golden pearl (100 gp). Peridot (20 gp). Chrysoprase (20 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Mozfel Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is black and curly. His eyes are likewise hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 2 Antitoxin. 3 Smokesticks. 3 Smokesticks.
Adrik Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.
Personality: Adrik is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: He loathes his own lifestyle; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Family. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
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