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NPC Generator

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Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a grey suit. His long auburn hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Gilthur was born the youngest of three triplets. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Gilthur Gorunn, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 390 gp. 1 Simple lock.


Social Check DCs


Caeldrim Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His brown hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. Caeldrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Caeldrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Adventurer, Criminal record. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Caeldrim Mellegaard, Male Half-Elf Rogue 9
Medium (4'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Silver pearl (60 gp). Jet (60 gp). Blue quartz (6 gp). Azurite (6 gp). Amber (60 gp). Tourmaline (60 gp). Violet garnet (500 gp).


Social Check DCs


Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting brown shirt and pants. He sports a flattop fur cut. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: Left-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record, Poor. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Expert 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Insight +7, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Gargax Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His scarlet crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Gargax's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gargax was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Impeccable, Entrepeneur, Athletic. Bonds: Immigrant, Poor. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Gargax Argenthrixus, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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