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NPC Generator

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Advanced [show]


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. His hair is white and curly. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Elven conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Adventurer, Slave. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Aramil Netyoive, Male Elf Barbarian 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Ur-Dag Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Addict, Fearful, Disease. Bonds: Attractive. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Ur-Dag Carlyle, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Alexandrite (700 gp). Citrine (50 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Therai Caution, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears baggy white pantaloons and a black scarf. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Therai was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Entrepeneur, Impeccable. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Therai Caution, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)19 (+4) 18 (+4)15 (+2)
Skills Arcana +7, Athletics +4
Senses Passive Perception 14
Languages Common, Undercommon, Halfling, Goblin, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 800 gp. Emerald (700 gp). Deep blue spinel (800 gp). Blue sapphire (700 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Bellfounder profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted from career to career and currently works as a Baker.

Motivation: Wants to have a good time and be beloved; and to be a bellfounder again

Ideals: Artistic, Gifted, Optimist. Bonds: Job. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Erias Foamtankard, Male Dwarf Ranger 6
Medium (4'5") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills History +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item.


Social Check DCs

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