Boddynock Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. He has blue eyes and a black hat with a yellow feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.
History: Born in the south to a Junk Dealer, Boddynock learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Ignan, Druidic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp.
Medrash Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy white suit. He has dyed his greying black crest a little too much giving a sharp black color. His eyes, though not visible through his cowl, are gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.
History: Medrash was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Moonstone (80 gp). 1 Healer’s kit.
Kildrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are green and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork manacles.
Purban Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple pastel robe with black stripes complete with hood. He wears his blonde hair down. His fierce amber eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: He got into the Marshal business at a young age. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to be a shepherd again
Ideals: Athletic, Persistence. Flaws: Impulsive, Shy. Bonds: Job. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 1000 sp. Silver pearl (100 gp). Jade (100 gp). Blue quartz (10 gp). Blue quartz (10 gp).
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