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Kipper Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear brown tank tops with pastel pants. His black hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Kipper was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Insomniac. Bonds: Attractive, Religious, Family. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Kipper Nopenstallen, Male Gnome Adept 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Bertram Thornton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has a large brown mantle and cape that has been intricately interwoven into his red robe, marred by teas. He wears a wide-brimmed hat to cover his moderate length silver hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up flail and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Bertram Thornton, Male Human Sorcerer 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baz Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Baz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Baz's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Baz Heiser, Male Half-Orc Monk 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Auran, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Banded agate (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Zaffrab Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a black and grey robe with the hood down. He wears a wide-brimmed hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record, Nature. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Zaffrab Fiddlefen, Male Gnome Wizard 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp.


Social Check DCs

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