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Andram Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his crossbow ready. He has styled his silver hair well, parting it to the right. This white eyed easterner is not easily forgotten.

Personality: Andram is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Fighting, Justice, Persistence. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Andram Sorrow, Male Tiefling Sorcerer 6
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Addict. Bonds: Adventurer, Attractive, Has a crush. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Sun Of Spirit, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Thradal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue leather gloves, a blue jacket, and tight pants. His golden hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thradal took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Criminal record, Nature. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Thradal Orcfoe, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. 1 Thunderstones.


Social Check DCs


Thorpe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a yellow suit. His white hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Thorpe was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Military. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Thorpe Greenbottle, Male Halfling Warlock 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Lapis lazuli (6 gp). Star ruby (400 gp).


Social Check DCs

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