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NPC Generator

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Advanced [show]


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He plays an instrument quite well.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Baern Silverstone, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Imsh Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Imsh and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Imsh Darby, Male Half-Orc Monk 4
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 2 Holy water. 2 Smokesticks. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Warryn studied abroad. He was an apprentice working in his mother's forge. He struck the Merchant job and began his own company from there.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Immigrant, Family, Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Warryn Fapplestamp, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Karg Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and pastel tie. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Religious, Nature, Adventurer, Criminal record. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Karg Kensley, Male Half-Orc Warlock 7
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Sardonyx (30 gp). Sardonyx (30 gp). Deep blue spinel (600 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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