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NPC Generator

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Advanced [show]


Abad Guile, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Weaver profession.

History: A powerful necromancer made him what he is. A gifted student he started as a Weaver, but he got bored and became a Gardener. He has worked as a Gardener like his mother before him.

Motivation: To be a Weaver again; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Job, Mentor. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Abad Guile, Male Tiefling Expert 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Mordai Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his brown hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Poor, Religious. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Mordai Sanctuary, Male Tiefling Aristocrat 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Nirgel Speed, Male Tiefling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his brown hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is content; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Nirgel Speed, Male Tiefling Rogue 16
Medium (6'4") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 95 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)19 (+4) 9 (-1)12 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Elven, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1100 pp. Zircon (20 gp). Carnelian (20 gp). Freshwater pearl (9 gp). Chrysoberyl (110 gp). Violet garnet (700 gp). Violet garnet (700 gp). Hematite (9 gp). Obsidian (9 gp). Alexandrite (700 gp). Blue sapphire (1100 gp). Alexandrite (700 gp). Rhodochrosite (9 gp). 1 Medium magic item.


Social Check DCs


Galinndan Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Galinndan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Galinndan Staurheim, Male Half-Elf Expert 4
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Aquamarine (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs

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