Krusk Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He sports a long silver beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Tailor, but he got bored and became a Actor. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Job. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Tourmaline (130 gp).
Raam Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His silver hair is still thick. His eyes are likewise white.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Sellsword, but he got bored and became a Barkeep. He inherited the family business which he has now maintained for 4 years.
Motivation: To get a good night's sleep; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Athletic, Pacifist. Flaws: Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 17)
Armor Class 10
Hit Points 79 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
Possessions: 12000 gp. Gold and topaz bottle stopper cork (1800 gp). Golden circlet with four aquamarines (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Sapphire pendant on gold chain (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A delicate silver chain set with a tourmaline (50 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (2300 gp). Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Cloth of gold vestments (110 gp). An abacus with copper, silver and gold markers (110 gp). Gold cup set with emeralds (8000 gp). Gold and topaz bottle stopper cork (1800 gp). Old masterpiece painting (2300 gp). 1 Medium magic item.
Theren Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a violet and tan robe with the hood down. He has moderate length silver hair. His blue eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Theren was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to be a knight again
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp.
Oriax Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a black suit, yellow shirt, and pastel tie. His brown hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Oriax grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 40000 cp. Blue sapphire (1300 gp). Blue quartz (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!