Trym Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears a brown wide-brimmed hat and brown clothes. His clothes are grease stained in places. His golden hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined, Artistic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 63 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: Kellen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 44 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Rock crystal (80 gp). Malachite (11 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Bloodstone (80 gp). Red spinel (130 gp). Onyx (80 gp). Malachite (11 gp). Alexandrite (1600 gp). Sardonyx (80 gp). Peridot (80 gp). Coral (130 gp). Deep blue spinel (1600 gp). Amethyst (130 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. He has blue eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Baern was born the youngest of three triplets. Baern was born on a far northern plains where he grew up under the tutelage of his father, an expert Farmer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Bonds: Attractive, Military, Family, Immigrant. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp.
Gale Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green shirt with thin violet vertical stripes and black pants. He carries a battered whip and tarnished lance as well. He wears a deerstalker hat to cover his moderate length brown fur. His eyes are yellow and beady.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well.
Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Shy. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 19)
Armor Class 11
Hit Points 62 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 |
Possessions: 1700 pp. Black pearl (1000 gp). Sard (30 gp). Aquamarine (1000 gp). Star ruby (1600 gp). Coral (130 gp). Jasper (30 gp). Deep green spinel (130 gp). Tourmaline (130 gp). Alexandrite (1000 gp). Rose (30 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

