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NPC Generator

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Advanced [show]


Aramil Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet broad hat and violet clothes. His hair is long and white with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Aramil Raethran, Male Elf Warrior 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He is bald on top and has large white tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Brottor Fallack, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. Peridot (70 gp). Red garnet (40 gp).


Social Check DCs


Qemuel Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man prefers to wear flannel. His clothes are grease stained in places. His silver hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born in the south. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Excellence, Male Tiefling Ranger 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. He wears his blonde hair up. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he is content

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Harper, Male Human Expert 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Arcana +6, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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