Stannor Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair down. He has green eyes and a brown hat with a white feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Shoemaker job and began his own company from there.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Passionate. Bonds: Poor, Military, Criminal record, Job. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 50 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran, Celestial, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Alexandrite (1200 gp). Brown-green garnet (50 gp). Banded agate (4 gp). Moonstone (20 gp).
Mord Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is typically in his Detective uniform. His skin is also unnaturally pale. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.
History: Sold as a small child to a brothel owner, Mord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Detective job and began his own company from there.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Zircon (80 gp).
Arnold Rylan, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His white hair is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: Revenge; and further expansion of business
Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Immigrant, Job, Enemies. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 200 gp.
Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with grey stripes complete with hood. He has a moderate pudge and is not very fit. His rusty crest is long and unkept. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Impulsive, Disease. Bonds: Religious, Rich. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 18)
Armor Class 12
Hit Points 85 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 pp. Brown-green garnet (140 gp). Smoky quartz (70 gp). Red-brown spinel (140 gp). Aquamarine (1300 gp). Obsidian (11 gp). Carnelian (70 gp). Rhodochrosite (11 gp). White pearl (140 gp). Red-brown spinel (140 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Violet garnet (1300 gp). Brown-green garnet (140 gp). Azurite (11 gp). Tiger eye turquoise (11 gp). Red-brown spinel (140 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Citrine (70 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Carnelian (70 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Alexandrite (1300 gp). Smoky quartz (70 gp). Peridot (70 gp). Obsidian (11 gp). Jade (140 gp). Black opal (1200 gp). Peridot (70 gp). Obsidian (11 gp). Sardonyx (70 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). 1 Medium magic item.
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