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NPC Generator

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Advanced [show]


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, violet, dusty cloak, marred by beers. With bright silver hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Fortune-teller, Hupe learned a great deal about his mother's area of expertise. Hupe was born on a far western plains where he grew up under the tutelage of his mother, an expert Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Shy, Selfish. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Hupe Honeypot, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He keeps his beige fur in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. Through the years after Quick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Quick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Rich, Attractive, Nature. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Quick Mist, Male Tabaxi Cleric 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Nicor Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is thinning but still full. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Nicor does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Nicor took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Terse, Depressed. Bonds: Poor, Military. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Nicor Subtlety, Male Tiefling Sorcerer 7
Medium (6'5") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 2000 sp. White pearl (90 gp). Chrysoprase (60 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He wears his golden hair up. His fierce amber eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich eastern family. His childhood dream was to be a Marshal, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and he is greedy

Flaws: Selfish. Bonds: Job, Rich, Criminal record, Enemies. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alvyn Murnig, Male Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)18 (+4) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Dwarven, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs

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