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NPC Generator

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Advanced [show]


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his red crest well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Shedinn's first love is himself. His second love is also himself. He feeds upon the attention of others.

History: He was raised in a plains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Dragonborn compassion; and to be a carpenter again

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


Habor Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His dark red hair is knotted and matted. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Optimist. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Habor Anger, Male Tiefling Druid 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp. Sardonyx (40 gp). Red spinel (140 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Alberich Fireforge, Male Dwarf Warrior 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp. Chrysoprase (20 gp). Golden yellow topaz (1600 gp). Black opal (1000 gp). Black opal (1000 gp).


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He has a hunchback. His chestnut hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Emotional, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Rangrim Steelfist, Male Dwarf Warlock 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs

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