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Advanced [show]


Adelard Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple white line shooting up and back down. He is physically well-built. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Assassin and found it very stressful. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is unsatisfied with his job; and to be a mason again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Adelard Mori, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Pink pearl (70 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Regain custody of his daughter; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Kelter Silvereyes, Male Halfling Adept 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 102 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Blue quartz (7 gp). Jasper (60 gp). Rose (60 gp). Rhodochrosite (7 gp). Azurite (7 gp). Sardonyx (60 gp). Banded agate (7 gp). Star rose quartz (60 gp). Alexandrite (400 gp). Star ruby (400 gp). Emerald (400 gp). Freshwater pearl (7 gp). Sard (60 gp). Tourmaline (150 gp). Moss agate (7 gp). Alexandrite (400 gp). Eye agate (7 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Spy; and wants his loneliness to end

Ideals: Gifted. Bonds: Adventurer, Has a crush, Poor, Nature. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Ahrim Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His purple hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Slave, Enemies. Occupation: Painter

Voice: Stutters

Attributes [hide]

Ahrim Passion, Male Tiefling Commoner 6
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 60 pp. Cloth of gold vestments (170 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs

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