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Habor Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears his dark red hair down. His white eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist, Justice. Bonds: Rich, Criminal record, Religious. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Habor Blame, Male Tiefling Adept 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Star rose quartz (50 gp). Blue quartz (13 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His dark red hair is greasy and uncared for. His eyes are silver and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Herbalist, Zephan learned a great deal about his father's area of expertise. His childhood dream was to be a Beggar, but he was a colossal failure. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Zephan Vice, Male Tiefling Rogue 4
Medium (5'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 11 (+0)21 (+5)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Black opal (400 gp). Banded agate (8 gp). Star ruby (400 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Melech Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long brown hair is drawn into a two foot long braid. His eyes are silver and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Melech Madness, Male Tiefling Fighter 14
Medium (5'5") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 73 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills History +7, Survival +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born in the south his family was never financially stable. A freak accident while working with his Sellsword mother left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Fighting. Flaws: Hedonist, Racist, Disease. Bonds: Poor. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Hugh Remein, Male Half-Elf Barbarian 14
Medium (5'0") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 121 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (90 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (400 gp). A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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