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Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His fur is orange and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Spear's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Spear was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to prove his worth to the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Spear Grass, Male Tabaxi Cleric 15
Medium (6'9") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (120 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (7000 gp).


Social Check DCs


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a long silver beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gildmak and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Fighting. Flaws: Antagonistic, Fearful, Ugly. Bonds: Family. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Gildmak Quickstep, Male Halfling Aristocrat 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Anselm Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his chestnut hair. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Farmer, who enjoyed hunting, Anselm was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Gardener like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Nature, Family. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Ray, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 18 (+4)15 (+2)
Skills Investigation +4, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Chrysoprase (20 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Painter. He wears a Stetson hat to cover his moderate length red hair. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels kind of lost in life; and to reunite with his absent mother

Flaws: Shy, Fearful, Depressed. Bonds: Family, Rich. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Gunter Pickering, Male Human Expert 2
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 260 gp.


Social Check DCs

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