Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and is wearing a long, green, dusty cloak. He sports a flattop hair cut. His eyes are green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Carpenter business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Carpenter.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran, Aquan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7
Possessions: 230 pp. Pink pearl (90 gp). Citrine (40 gp). Citrine (40 gp). Blue quartz (8 gp).
Mormo Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Mormo was raised in a hard working conservative environment. He dropped out of school before completing his studies. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Slave, Job. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp. Freshwater pearl (8 gp).
Mordai Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. His chestnut hair is singed and shortened. His eyes are white and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Mordai hails from a village terrorized by drow. His mother was a soldier and died while he was still young. Mordai was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Military, Enemies. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Blue quartz (5 gp). Blue quartz (5 gp). Amethyst (40 gp). Smoky quartz (50 gp). Silver pearl (40 gp). Aquamarine (200 gp). Bloodstone (50 gp). Moonstone (50 gp). Sardonyx (50 gp). Pink pearl (40 gp). Carnelian (50 gp). Zircon (50 gp). Jade (40 gp). Moss agate (5 gp). Moss agate (5 gp). 1 Medium magic item.
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his green eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp.
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