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NPC Generator

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Advanced [show]


Ahrim Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. He has white eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Tailor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Ahrim Justice, Male Tiefling Paladin 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Qualen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is bristling with hidden weapons, mostly tridents and scimitars. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Qualen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and he would like to get married and retire

Bonds: Attractive, Criminal record, Family, Rich, Adventurer, Has a crush. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Qualen Munggen, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His hair is short and silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with writing.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Bonds: Rich, Slave, Attractive, Adventurer, Military. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Barendd Brazzik, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anverth Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Armorer profession.

History: Born in the west to a Mayor, Anverth learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Addict. Bonds: Job, Criminal record, Family. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Anverth Waggletop, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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