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NPC Generator

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Advanced [show]


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. He wears his black crest up. He wears crescent spectacles with a black brim.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Gifted, Artistic. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Rogue 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. His auburn hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane, Impulsive. Bonds: Immigrant, Religious. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Commoner 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He has moderate length black fur. He wears an eyepatch.

Personality: Windy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Optimist. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Windy In Woods, Male Tabaxi Druid 14
Medium (6'2") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 99 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Perception +8, Religion +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 1000 pp. Moss agate (8 gp). Rhodochrosite (8 gp). Fiery yellow corundum (1400 gp). Red-brown spinel (120 gp). Golden yellow topaz (1600 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (1600 gp). Azurite (8 gp). Tiger eye turquoise (8 gp). Tourmaline (120 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Gummen, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a blue collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is greasy and uncared for. This gray eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Broce's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: When he was but 6 years old his parents immigrated from the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant, Debt. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Broce Gummen, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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