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NPC Generator

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Advanced [show]


Tod Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears a tan armored body suit, with a simple black line shooting up and back down. His hair is red, silky, and of moderate length. His gray eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Tod Nimblefingers, Male Halfling Barbarian 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is braided into rings. His eyes are a pleasant yellow.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: Great was born in the west. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Extrovert, Professionalism, Persistence. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Treat, Male Tabaxi Sorcerer 15
Medium (6'8") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 52 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Deception +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 5000 gp. Chrysoberyl (130 gp). Deep blue spinel (500 gp). Pink pearl (130 gp). Deep green spinel (130 gp). Hematite (6 gp). Deep blue spinel (500 gp). Malachite (6 gp). Rhodochrosite (6 gp). Blue star sapphire (1100 gp). Eye agate (6 gp). Red garnet (130 gp). Red spinel (130 gp). Red-brown spinel (130 gp). Obsidian (6 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red crest, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Dragonborn culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 4 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and dragonborn compassion

Ideals: Optimist. Flaws: Addict, Racist. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Shamash Ebynichtomonis, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6

Possessions: 200 gp.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He wears his white hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Attractive, Has a crush, Military, Rich. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Nalral Ironfist, Male Dwarf Aristocrat 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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