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NPC Generator

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Advanced [show]


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Ralf studied abroad. After coming to the age of reason, Ralf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Ralf never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, In love. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Ralf Compton, Male Human Bard 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 10 pp.


Social Check DCs


Great Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His fur is short and yellow. His fair skin shows little sign of his aristocratic breeding.

Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Great was raised in a hard working conservative environment. His childhood dream was to be a Bather, but he was a colossal failure. He was granted druidic powers by his dying brother.

Motivation: To be a Bather again.

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Great Mirror, Male Tabaxi Commoner 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 56 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Perception +4, Persuasion +8
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp. Hematite (4 gp). Coral (60 gp). Rich purple corundum (1400 gp). Blue quartz (4 gp).


Social Check DCs


Richard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Bricklayer, Richard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Richard Ashley, Male Human Druid 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Jet (50 gp).


Social Check DCs


Fallond Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His white hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Fallond Brazzik, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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