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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shamash Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His scarlet crest is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Shamash hails from a village terrorized by gnolls. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Shamash Yarjerit, Male Dragonborn Adept 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Skamos Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his flail ready. His red hair is kept up in a ponytail inside a top hat. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Tanner, Skamos learned a great deal about his mother's area of expertise. His childhood dream was to be a Cartwright, but he was a colossal failure. He struck the Tanner job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Skamos Integrity, Male Tiefling Commoner 8
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 14 (+2)20 (+5)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 40000 cp.


Social Check DCs


Skûn Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate, Gifted. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Skûn Alby, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 18 (+4)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. Blue quartz (4 gp). White opal (400 gp). Golden yellow topaz (300 gp). Star rose quartz (50 gp).


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses in grey turtlenecks beneath a blue coat with green slacks. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A powerful wizard made him what he is. In his 18th year, his parents were killed by a orcs raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against orcs; and revenge

Bonds: Attractive, Nature, Immigrant, Mentor, Enemies. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Immeral Ofandrus, Male Elf Expert 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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