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NPC Generator

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Advanced [show]


Spring Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. He carries a battered hammer and tarnished rapier as well. He has moderate length yellow fur. His copper unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Mist, Male Tabaxi Expert 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a brown and black robe with the hood down. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Justice. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Crampernap Silverthread, Male Gnome Ranger 9
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Tiger eye turquoise (7 gp). Red spinel (120 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Lance Windsor, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He sports a flattop fur cut. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Slave Trader, but he was a colossal failure. He struck the Sailor job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Selfish. Bonds: Religious, Job, Adventurer. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Tree Wind, Male Tabaxi Aristocrat 14
Medium (5'0") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 101 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. Gold dragon comb with red garnet eye (900 gp). A roughly beaten golden orb (110 gp). Finely wrought small gold bracelet (20 gp). Cloth of gold vestments (110 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (8000 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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