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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is generally shirtless and showing off his tattooed chest. He wears a top hat to hide his balding. His eyes are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Job, Criminal record. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Seven Thunder, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1100 gp.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large blue jacket. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Mason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Ideals: Athletic, Philantrophist. Bonds: Job, Rich, Slave, Criminal record. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Hupe Whispermouse, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 6000 sp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a flattop hair cut. His half smiles and red eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a tailor again

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Thamuz Calm, Male Tiefling Ranger 13
Medium (5'5") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)20 (+5)
Skills History +5, Performance +9
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Just what you see.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Architect, but he was a colossal failure. He became a Shoemaker soon after.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Rich, Religious, Job. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Wymar Conway, Male Human Rogue 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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