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Advanced [show]


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a white coat with grey slacks. He has no fur. His eyes are green and beady.

Personality: Overbrimming with self-confidence, Pelt isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. Pelt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Pelt Fang, Male Tabaxi Warlock 4
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)19 (+4)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright black suits and hats. His silver hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Insomniac. Bonds: Military, Immigrant, Job. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Oblar Wildheart, Male Halfling Adept 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is long and black with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Nalral is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Selfish. Bonds: Immigrant, Poor. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Bigtoe, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1300 sp.


Social Check DCs


Gennal Raethran, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His black hair is heavily combed to the left. His eyes are likewise amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his brother; and an old rival family wants him found

Bonds: Attractive, Poor, Family, Religious, Immigrant. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gennal Raethran, Male Elf Monk 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 49 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Old masterpiece painting (2100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold and topaz bottle stopper cork (1300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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