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NPC Generator

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Percival Perry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local sage

Flaws: Greedy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Perry, Male Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a black suit, and carries glaives. His fur is short and brown. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Mentor, Debt. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Seven In the Wind, Male Tabaxi Barbarian 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Rose (50 gp).


Social Check DCs


Rangrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He dresses in collared shirts and wears a proper scarf over his head. His white hair is singed and shortened. He has a dull look in his gray eyes.

Personality: Rangrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Rangrim Glanhig, Male Dwarf Sorcerer 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)13 (+1) 13 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. Onyx (50 gp). Coral (60 gp).


Social Check DCs


Nutae Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Nutae is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Nutae grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Further expansion of business; and obtaining odd cultural elven artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Job. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Nutae Qualanthri, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Hematite (9 gp). Bloodstone (30 gp). Black pearl (900 gp).


Social Check DCs

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