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NPC Generator

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Advanced [show]


Dadalan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform. His small hat is riddled with cuts and holes. This red eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Stableman like his mother before him.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Flaws: Ugly, Cynical. Bonds: Job, Family, Nature. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dadalan Jerynomonis, Male Dragonborn Ranger 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs


Kody Harlan, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries a battered rapier and tarnished pickaxe as well. His red hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Addict, Insane. Bonds: Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Kody Harlan, Male Human Wizard 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Deception +4, Medicine +6
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 400 gp. Tiger eye turquoise (16 gp). Fiery yellow corundum (500 gp). Malachite (16 gp). Smoky quartz (50 gp). Violet garnet (700 gp).


Social Check DCs


Stannor Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a white and black handkerchief worn on his right side. His long white hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Lazy, Disease. Bonds: Attractive, Job. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Stannor Silvereyes, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. Iolite (30 gp). Violet garnet (1300 gp). Golden pearl (90 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown painted combat armor at almost all times. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Disciplined, Optimist, Gifted. Flaws: Ugly. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Roondar Lingenhall, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Draconic, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 20000 cp.


Social Check DCs

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